Elementary Cellular Automata
SadLittleHill | Computation Laboratory
s
i
t+1
= f(
s
i-1
t
,
s
i
t
,
s
i+1
t
)
Transition Rules
0%
Cell Density
Class III
Wolfram Class
0%
Pattern Diversity
Rule 30
— Chaotic behavior, used in Mathematica's random number generator
Time flows
downward
↓